(11-20-2020, 07:24 AM)Colpus Wrote: how will it be so simple that it doesn't need a wiki to help players understand what is going on with a specific mechanic within the game?
Will there be detailed information in-game about everything?
Hey, Colpus, welcome to the first stage of AO!
1) The game will be simply defeating monsters by yourself or with a party, finishing storyline & repeatable quests, and enhancing your gear.
All gear, including accessories are enhanced up to +20 using self-explanatory items like Enhancement Stones. You can buy them from the Blacksmith or get them as random drops, drag/drop them onto your gear and the gear becomes stronger. After +5, the gear has a chance to fail upon enhancing, which gets more difficult the higher grade it is.
Like Destiny 2 and Black Desert Online, we won't be using player levels as requirements to use gear. Common gear can be purchased at the Blacksmith, but Rare, Epic, and Legendary will be dropped from killing monsters/world bosses. The more rare a part is, the harder it is to enhance, but it is much stronger. We have several bonus enhancements to armor planned as well, if you are going for a TANK build, you can enhance your gear to have bonus Defense, or Evasion, Strength, Health, etc - whatever you're custom goal is.
We want this game to be all about your weapons/armor, because so much work is put into enhancing them, they become personal to a player.
2) Yes, everything in this game will be completely self-explanatory. I can't even play Destiny 2 or Black Desert myself without looking up youtube tutorials or wiki pages.
3) The 10,000 player battle royal will be self-explanatory as well. We will have automated broadcasts of when BR begins, and you can register for it by pressing a button. If you don't like BR, you can just continue on playing the normal mmorpg.
Hope this answers some questions!