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The Jurney Begins!

Greetings Adventurers,

Agony Online is on Kickstarter, and we're already 15% funded from our humble $3,500 goal! We chose crowd funding to have a smoother launch. The game is already playable but needs some extra work on skill animations and additional coding.

The origin of Agony Online was dreamed up on May 4th, 2013 while two friends spent years learning game development. On June 10th, 2019 we decided to create this idea of a game and put it on steam, which development began in November 2019 without any funding - the deal was we were going to give up if we didn't finish the project within 1 year.

It has been 11 months since development began and we are so proud to produce the world's first Action Horror MMORPG & 10,000 Player Battle Royale. Humble beginnings - so we have graphical limitations, if this project is as successful as we hope, we will definitely begin developing Agony Online 2 using the Unreal Engine in the coming years.

This is what we live for, we're building a game that has all of the best features from all the other games we've played, and putting those ideas into Agony Online. We want to make a game we want to play ourselves.

The AO Team.

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